| Consciousness
The
moment a silicon eye can stare back into your peering eyes. Unflinching
and following your every move - then, you will believe in such
a thing as an artificial soul. You may be wrong, but not entirely
so. We intuitively know that a thing that can break through the
veil of vision; to make sense out of that mess of light and shade;
to really 'see' a living, breathing human being - has crossed
that Rubicon. It will actually be achieved through unconscious,
mechanistic vision processing. But our intuition in this case
will be right - 2D to 3D instantiation is indeed at the very heart
of consciousness. (In animation, rendering is the process of converting
3D scenes to 2D bitmap images for human viewing. Instantiation,
in this context, is the reverse - the conversion of 2D bitmaps
back to 3D environments, this is a key concept in this paper).

Your
basic human being is constructed from a virtual reality chamber
connected to a carbon based, self assembling, nanotech robot with
sensors. The chamber is self learning from exposure to the outside
world and free will stems from a process of grading simulated
predictions against pre-programmed genetic and culturally programmed
schemas. Without a simulated environment running behind our eyes,
we would be totally blind. The stream of data can only ever represent
a series of bit maps; there is no hidden information our eyes
can see that a camera can't - there is less! The images are simply
used as cues in the construction of a virtual environment. The
contents of that environment are actually drawn from memory and
the bitmaps simply maintain simulation alignment and paint texture
over the model surfaces. The experience of consciousness is bound
to that simulation.


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